edited May 2018 in General Discussion
Greetings all! Recently purchased and have been enjoying the few minutes of game play I've completed so far. The feel, mechanics, and general execution is spot on. This may be a tired point, but I just want to verbalize my support, hope and expectations for a stealing/thief skill to be implemented again soon.

I remember the general mechanics for stealing were:
- You could steal from pack animals, chests, and npcs until your skill was at 60;
- You could then join the thieves guild which allowed you to purchase a disguise kit and let you still from other players
- Needed snooping to see see someones belongings -- higher intelligence would detect snooping, and the snooper's higer Detect Hidden skill could counteract the snooping detection
- You could steal a random item by targeting just the player
- Needed to be within one tile to successfully steal
- Would flag grey (criminal) to victim regardless of success -- if detected you would flag grey to everyone for 2 minutes
- Could steal keys to houses and boats -- could cast recall on the boat key to successfully pirate other peoples ships

Anyone else having anything to add or reminisce about?


  • Hazard89Hazard89 Terra Australis
  • MazcoteMazcote United States
    Hazard89 said:


    Takes me away...
  • DhananDhanan Toronto, Ontario
    Necromancy. I want to be a vampire 24/7, with a pet wolf (for stamina bonus)!
  • I am trying to be very slow about comparing this game to Ultima Online. yes it is very similar but this is still its own new game. I feel like if i can separate the two games I will better understand this one. With that said something I do enjoy is stealing. Are there any plans to introduce it into this game?

    *** I will not compare ***
    *** I will not compare ***
    *** I will not compare ***
    *** I just compared***

    Order of the Black Rose
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