Mounted combat skill idea.
Has anyone considered making mounted combat skill a risk vs reward situation? For example at 0 skill LARGE Debuffs for attacking mounted for Melee, Ranged, And Casting ( damage,accuracy, and fizzle chance, with an escalating chance to become dismounted (with damage and a stun) the longer your in active combat mounted or any time you make an action mounted. At 100 skill maybe a speed increase and 75% debuff reduction. So even at max skill risk of being dismounted (you are on a horse)You get your speed but a risk to fighting/casting mounted. Thoughts?